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Your Iphone, iPad & Android Application Factory

Browsing Posts tagged Universal application

Increasingly, our customers and readers submit proposals for developing an app without using standard documents and without using those terminologies that may help to understand properly how many and which features should have given the app.

If you want to convey an idea that allows you to create an app for iPhone, iPad or Android is necessary to prepare a clear Mockapp and / or Functional Document which will contain all the detailed features of the app for your iPhone or iPad or Android together with a layout that makes understanding the User Interface and User Experience.

Cooker App – Design, Mockup e Prototype Apps interfacce app in iOS

If you want to use your iPad as a tool to prepare the mockapp prototype, we mark App Cooker (website: http://www.appcooker.com/).

We will report instead of in the next article on what are the tools that you can use with your Mac or PC.

Many people have abandoned almost entirely the use of computers and rely on the iPad to send emails, take advantage of the Internet and use tools;

App Coocker  is an app for iPad and consider it a great tool if you want to bring your ideas to a stage of possible realization.

App Cooker, is present in the App Store at a price of € 15.99, which according to some rumors will increase to $ 24 the next version, the application (IPAD) is developed by HotAppsFactory and, as we have said, used to design applications iPhone and iPad ..

The ‘App Board will collect your conceptual plans, mock-ups, icons, App Store and pricing strategy.
It will be the backbone of your project and lets you work in an organized and clear.

Below is a video in English directly from the official site:

Define the ideas

We start with an idea, a sketch and use this app to organize the ideas and inspire.
The idea is the essence of any application and it requires time and careful consideration.
App Cooker provides a dedicated tool for this, providing valuable advice set out by Apple and other industry professionals.


iOS MockupiOS Mockups

The engine mockup supports orientation, simple links and unites assim the UI of Apple (UI) design with bitmaps, vector shapes, text and images.
Prototypes can come to life, without a single line of code.

The ‘trademark icon of the app

The icon is the face of your application. The creation of large icons requires experimentation and several attempts until the solution will not be found. Using the freehand tool, or images with vector shapes you can define the look of the icons of your ideas and see the results in various sizes and in no time.

Prices tool
App Cooker allows you to compare a large number of price scenarios to find the right model for your application. Supports both purchases app that advertising, which makes it easy to predict revenues, costs and profits.s


Descriptions App Store

Descriptions App Store

The description on the product page of iTunes is a deciding factor for potential buyers. App Cooker makes writing this information a simple task, and provides a place to locate in any of the App Store in 18 languages.

Mockapp before to the development of code

Designing a good application is difficult. You must have creativity, talent, resources, knowledge, time and a strong sense of self-criticism; the app to succeed are the result of a long process of refining.

We spent a long time, with many different clients and companies who contact us, to try to explain the best way to design applications for iPhone, iPad and Android.

With all the time, sooner or later discover that the design of an application is much more than just graphic design.

Below we enunciate the 10 principles that I have collected from the site of the App cooker:


In conclusion,

Cooker app is configured as a professional application, since it allows to design all the elements of an application compatible with all Apple devices IOS.

Addressing all those who intend to develop their own application, you must first make clear the initial idea, compatibility with various devices and various functions, then we must create the various graphic elements of the mockup, the icon , location on the App Store and deployment prospects and earnings.

Below we enunciate the 10 principles that I have collected from the site of the App cooker:

To automatically support orientations in your iPhone and iPad apps we have to do 3 things:
1) Provide launch images
2) Update your Info.plist settings
3) Implement the -shouldAutorotateToInterfaceOrientation: method.
IMPORTANT: It is strongly recommended that your application support all orientations. This includes portrait, portrait upside-down, landscape left and landscape right. iPad apps that require an orientation must support both variants of that orientation.

1) Provide Launch Images

IMPORTANT: All file names are case sensitive.
iPhone-only applications:
iPhone-only applications may only have one launch image. It should be in PNG format and measure 320 x 480 pixels. Name your launch image file Default.png.
For iPhone 4 high resolution, you can include an additional launch image. It should be in PNG formate and measure 640 x 960 pixels. Name it Default@2x.png. This image will get picked up by the iOS if your app is running on an iPhone 4.
Note: If your app is not running on an iPhone 4, and you provided both Default.png and Default@2x.png, iOS will automatically pick up Default.png as the launch image.
iPad-only applications:
Create a launch image for each supported orientation in the PNG format. Each launch image must be 1004 x 768 pixels (for landscape) or 748 x 1024 pixels (for portrait).
Default launch image files:
  • Default-PortraitUpsideDown.png – upside-down portrait version.
  • Default-LandscapeLeft.png – left-oriented landscape version.
  • Default-LandscapeRight.png – right-oriented landscape version.
  • Default-Portrait.png – generic portrait version.
  • Default-Landscape.png – generic landscape version.
  • Default.png – default portrait launch. Its usage is strongly discouraged, use more specific launch images instead.
Note: For iPad-only applications, it is common application to provide only Default-Portrait.png and Default-Landscape.png. More specific launch images will take precedence over the generic versions, for example Default-PortraitUpsideDown.png takes precedence over the Default-Portrait.png image file for this specific orientation.
See the ios reference guide site “Providing Launch Images for Different Orientations” section on the iPad Programming Guide for more information.
Universal applications:
Include launch images for both iPhone and iPad. iPhone launch image will still be named Default.png and Default@2x.png. Name your iPad portrait launch image Default-Portrait.png (do not use Default.png as the iPad portrait launch image).

Update Your Info.plist Settings

In your Info.plist file:
  • Specify values for the UISupportedInterfaceOrientations key for the supported orientations.
  • Specify values for the UIInterfaceOrientation key for the initial launch orientation.
3) Method
This method returns which orientations are allowed (Portrait, PortraitUpsideDown, LandscapeLeft and LandscapeRight). Calling this method would not do anything as your class shouldn’t change the orientation dynamically.

That method doesn’t cause the interface to rotate, it just decides if the device is ALLOWED to.

So if you want to change the factors you use to determine if rotating is allowed, you’ll have to create an instance variable.

make your header have something like this:

@interface MyClassName : NSObject {     BOOL canLandscape; } 

In your “other” method, set that flag (canLandscape = YES;).

In your shouldAutorotateToInterfaceOrientation:, you can check this to help you decide

if (canLandscape) {     ...dosomethinghere... }  

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